—Information accurate as of: build 904.83 The Laboratory Armored Door is a cosmetically (but not physically) different version of the common base item. Number 1 Explosive Ammo 3.9 Damage Per Shot 154x Bullets = 600.6 damage 3080 GP 1540 Sulfur 1540 Metal Frags Number 2 Bean Can = 14.5 Damage Each 42x Bean cans = 609 Damage best of both worlds. (1920 sulfur/2880 coal).HQM door - … question. Make sure to upgrade all door frames that have armored doors to metal. Browse all Rust skins and items with preview images, Steam prices, BitSkins prices and other details. The garage door doesn't need to be nerfed. I think this used to work but what if you upgraded the door frame to say, metal or armored. Once a Timed Explosive Charge has been thrown, it will automatically arm itself and then detonate after 10 seconds. Still cheaper than an armored door which is 9 satchels. Short About Guide Here I'll show satchel raid's and what is needed for them. To be able to craft this item the player will need it in its Steam inventory. Wood doors are good for starting out with, however, you will want to switch to first sheet metal and then armored doors as quickly as possible. just always use metal doors on the exterior and then armored inside. Rust All Armored Metal Doors Skinshttp://steamcommunity.com/profiles/76561198145787918/ armored doors are the shit and they can prevent explosive ammo raiding, at least most attempts. Doors Wooden door - 2 satchels. Do you then get the 10 minutes to 'destroy' with a hammer or did they remove that a while back? The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user to pick up and rearm. There's also the fact it can only be placed on wall frames and doesn't do well as a front door with the extremely low opening/closing speed compared to regular doors. —Information accurate as of: build 904.83 Timed Explosive Charges are not to be confused with Explosives The Timed Explosive Charge (commonly referred to as "C4") is a craftable explosive weapon that can be thrown onto walls, doors, or deployable items. This guide shows details of satchel raid's and what is needed for them. —Information accurate as of: build 1263302 The Satchel Charge is an unreliable raiding tool that can be used to destroy player-made buildings for the purpose of entering other players bases and looting them. The Armored Door is the strongest and most damage resilient of all the doors. At 200 health, wood doors can be taken down in less than a minute with a flamethrower, and nearly as quickly with Eoka pistols or shotguns using handmade shells. (960 sulfur/1440 coal).Iron door - 4 satchels. Haven't played in a long time. Doors. It can then be locked with aLockorCode Lock. The following table compares commonly used explosive devices, in terms of the minimum amount required to destroy a given object: just getting back into it. Notes: it takes 3 C4 to break an armored door —Information accurate as of: build 904.83 The Armored Door is a hinged door which is made out of High Quality Metal and Gears. It is placed in an empty doorway.